#ifndef _CSETSPRITEANIMCOMMAND_H_
#define _CSETSPRITEANIMCOMMAND_H_

#include "IDoUndoCommand.h"

class CSetSpriteAnimCommand : public IDoUndoCommand
{
public:
	CSetSpriteAnimCommand(int id, s32 newAnim);

	void redo ();
	void undo ();

private:
	int m_id;
	s32 m_oldAnim;
	s32 m_newAnim;
};

#endif
